| “ | ▶️ Off with you!
— Shadow Demon
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” |
Hiding (also referred to as banishing) a unit causes it to temporarily disappear from the game.
Mechanics
Hide renders the unit unable to move, attack, cast abilities and items. All Hide sources also turn the affected unit invulnerable. Hidden units still gain ExperienceXP and Gold
. While hidden, a unit cannot be affected by any abilities, with very few exceptions (e.g. Shadow Poison). For example, a Meat Hook would just fly through and possibly hit a unit behind the hidden unit.
Affecting Hidden Units
Abilities Affecting Hidden Units
- 1 Self stun is applied even while hidden.
- 2 Most of Shadow Demon's abilities only affect the target under the effect of the most recent Disruption cast.
- 3 Only affects the unit under Astral Imprisonment.
Sources
Hide Sources
Brewmaster – Primal Split
Chaos Knight – Phantasm
Dawnbreaker – Solar Guardian
Earth Spirit – Enchant Remnant
Fallen Sky – Fallen Sky
Lifestealer – Infest
Manta Style – Mirror Image
Meepo – Dig
Meepo – MegaMeepo
Monkey King – Wukong's Command
Naga Siren – Mirror Image
Necrophos – Death Seeker
Outworld Destroyer – Astral Imprisonment
Phantom Lancer – Doppelganger
Phoenix – Supernova
Puck – Phase Shift
Pudge – Dismember2b
Riki – Tricks of the Trade
Shadow Demon – Disruption
Snapfire – Gobble Up
Snapfire – Spit Out
Sven – Storm Hammer2a
Terrorblade – Reflection
Tusk – Snowball
Void Spirit – Dissimilate
Witch Doctor – Voodoo Switcheroo
- 1 Requires a
Talent. - 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Patch History
Patch
Description
- Fixed Avatar being castable with ⇧ Shift-queue while being Doomed after returning from being hidden (e.g. Disruption).
- Created new healthbar status called
BANISHED. - Added status duration indicator for the following abilities:
- Fixed a selection issue with non-hero units when they became temporarily hidden (i.e. during Astral Imprisonment).
- Fixed kill assist gold not being given to heroes that are hidden (i.e. Phase Shift).
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