dota2
Razor
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
22 + 2.8
24 + 2.8
21 + 2.2
Level 0 1 15 25 30
Health 120 604 1462 2342 2694
+1 +2.98 +6.51 +10.11 +11.55
Mana 75 327 687 1095 1251
+0 +1.05 +2.59 +4.29 +4.94
Armor 0 4 10.53 17.2 19.87
Magic Resist 25% 27.1% 30.18% 33.58% 34.88%
Damage Block -
Damage

23
25

47
49

86
88

126
128

142
144

Attack Rate 0.59/s 0.73/s 0.96/s 1.2/s 1.29/s
Attack Range Ranged 475 (800)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.3 + 0.4
Projectile Speed 2000
Move Speed ▶️ 280 (Nighttime 310)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 27
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Electric
Internal npc_dota_hero_razor
Steals enemy damage to add to his own.
The whip that ushers the dead through the Narrow Maze brings just as much pain on the battlefield. Razor deploys a sweeping ring of Plasma Field to fry his enemies, he Links his foes to drain them of their power and use it against them. The Lightning Revenant is accompanied by an extraordinary Storm Surge. With a deadly lightning storm at his command, often times his foes found themselves entangled within the Eye of the Storm before even realizing it, as Razor watches and delights in his work as bolts of lightning reduce his foes to charred remains.
Plasma Field
Static Link
Static Link
Storm Surge
Eye of the Storm
Eye of the Storm
Roles: Carry Carry Durable Durable Nuker Nuker Pusher Pusher
Complexity: Hero Complexity
Adjectives: Blue, Flying
Legs ( 0 )


Bio

Razor minimap iconRazor, the Lightning Revenant
▶️ "I bring my lightning whip not to punish souls, but only to hasten them toward the inevitable exit."
Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared. With his whip of lightning, he patrols the Narrow Maze, that treacherous webwork of passages by which the souls of the dead are sorted according to their own innate intelligence, cunning and persistence. Drifting above the Maze, Razor looks down on the baffled souls below, and delivers jolts of scalding electricity that both punish and quicken the souls as they decide their own fates, hurrying on toward luminous exits or endlessly dark pits. Razor is the eternal embodiment of a dominating power, abstract and almost clinical in his application of power. Yet he has a lordly air that suggests he takes a sardonic satisfaction in his work.
Voice:

Abilities

Plasma Field icon
Ability
No Target
Affects
Enemies
Damage
Physical
Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, slowing and dealing damage to enemy units caught in its path. Damage and slow increases with distance from Razor. The Plasma Field hits each unit twice, once each direction.
Max Extension Radius: Affected by AoE Radius bonuses. 700
Damage Width: 100
Min Damage: 35/40/45/50 (Talent 65/70/75/80)
Max Damage: 80/115/150/185 (Talent 110/145/180/215)
Min Move Speed Slow: 5%
Max Move Speed Slow: 25%/30%/35%/40%
Slow Duration: 1.5
Talent Second Activation Delay: 0.8
Talent Second Activation Damage Multiplier: 0.7
Cooldown symbol
 13/12/11/10
Mana symbol
 125
Not disabled by Break.
Break Notes:
Talent
Does not disable the secondary activation delay.
Does not proc any on-cast effects when cast.
Cast Event Notes:
Talent
The passive secondary cast does not proc on-cast effects.
Buff/Debuff
Modifiers [?]
modifier_razor_plasma_field_thinker
Undispellable
modifier_razor_plasma_field_slow
The Lightning Revenant rules the Underscape with plasmatic power.

  • Interrupts Razor's channeling abilities upon cast.
  • Plasma Field expands and retracts at a speed of 636, taking a total of 2.2 seconds to fully expand and retract.
  • Plasma Field is centered on Razor for the full duration.
    • Provides 700 radius flying vision during the 4.4-second effect, following Razor and leaving a trail of vision which lasts 2 seconds.
  • The effect area is a 100 range wide annulus, a ring shape.
    • The ring starts 105 range away from Razor and expands for up to 700 range, reaching a total distance of 805.
    • Together with the damage width, it can hit units up to 905 range away.
  • The visual effect starts at Razor's location and expands for the same distance.
    • This means the visual effect is 105 range behind the damaging ring, and not centered on it.
  • The damage and movement speed slow are applied upon expanding and upon retracting, so each enemy can be hit twice.
    • However, enemies can only be affected once upon expanding and once upon retracting. Although the slow debuff fully stacks, their durations are independent of each other.
    • With the radius, expanding and retracting speed, enemies within 477 range of Razor can be slowed for the max duration of 3 seconds.
    • It can be avoided by teleporting (e.g. Return) towards the expanding or retracting side over the ring after being affected.
  • Can deal up to 70/80/90/100 ‒ 160/230/300/370 (Talent 130/140/150/160220/290/360/430) damage (before reductions) and slow for up to 10% ‒ 50%/60%/70%/80% movement speed.
  • Plasma Field first applies the damage, then the debuff.
  • The damage and movement speed slow values are based on how far the ring traveled, reaching max values at 805 range.
    • 105 Distance: 35/40/45/50 (Talent 65/70/75/80) damage and 5%/5%/5%/5% slow.
    • 205 Distance: 41/51/60/69 (Talent 71/81/90/99) damage and 8%/9%/9%/10% slow.
    • 305 Distance: 48/61/75/89 (Talent 78/91/105/119) damage and 11%/12%/14%/15% slow.
    • 405 Distance: 54/72/90/108 (Talent 84/102/120/138) damage and 14%/16%/18%/20% slow.
    • 505 Distance: 61/83/105/127 (Talent 91/113/135/157) damage and 16%/19%/22%/25% slow.
    • 605 Distance: 67/94/120/146 (Talent 97/124/150/176) damage and 19%/23%/26%/30% slow.
    • 705 Distance: 74/104/135/166 (Talent 104/134/165/196) damage and 22%/26%/31%/35% slow.
    • 805 Distance: 80/115/150/185 (Talent 110/145/180/215) damage and 25%/30%/35%/40% slow.
    • 905 Distance: 80/115/150/185 (Talent 110/145/180/215) damage and 25%/30%/35%/40% slow.
  • TALENT
    Releases a secondary Plasma Field instance 0.8-seconds upon cast and once per Plasma Field cast.
    • The secondary cast works while on cooldown, does not cost mana, and works while Razor is disabled.
    • The secondary instance can deal up to 49/56/63/70112/161/210/259.
    • Other Plasma Field notes fully apply.
    • With the damage increasing Talent talent, it can deal up to 91/98/105/112154/203/252/301 damage.


Static Link
Static Link icon
Affects
Enemy Heroes / Self
Damage
Physical
Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor. Allows Razor to attack while moving with the link active.
Cast Range: Affected by Cast Range bonuses. 550 (With Aghanim's Shard 700)
Link Break Distance: Affected by Cast Range bonuses. 800 (With Aghanim's Shard 950)
Attack Damage Change per Second: 5/10/15/20 (Talent 10/15/20/25)
Link Duration: 10
Buff Duration: 12/14/16/18
With Aghanim's Shard Min Distance: 175
With Aghanim's Shard Pull Speed: 100
Talent Armor Change: 1
Talent Attack Speed Change Percentage: 100%
Cooldown symbol
 50/40/30/20
Mana symbol
 65
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Increases Cast Range. Allows Static Link to be put on Alt-Cast to pull Razor and his Target towards at each other at a speed of 100.
Partially pierces debuff immunity.
Fully affects debuff immune units.
Upgradable by Aghanim's Shard.
Does not pull debuff immune units.
Buff/Debuff
Modifiers [?]
modifier_razor_static_link
Death
modifier_razor_static_link_buff
Death
modifier_razor_link_vision
Death
modifier_razor_static_link_debuff
Death
Razor's polarity channels electricity into his being, draining the power of his opposition.
Static Link (Secondary) icon
Alt-Cast Icon

  • Static Link is broken when either unit dies or the link gets stretched more than 800 range. Nothing else can break the link.
    • The distance between Razor and the target is checked right before each damage steal interval. If the distance is greater upon the check, the link breaks.
    • Since the link uses the ability's cast range, cast range increasing effects increase the link break distance and the move while attacking distance as well.
  • Static Link can drain up to 50/100/150/200 (Talent 100/150/200/250) damage and attack speed as well as 10 armor when draining for the full duration.
  • Static Link orders Razor to attack the target upon cast, and upon each move order.
    • Allows Razor to move while attacking the Static Link target.
    • Razor still is facing the Static Link target while attacking, despite sometimes the attack animation showing otherwise.
    • To not attack the target while moving, a unit-targeted order or a ground-targeted order that is not a move or attack order must be given to Razor.
    • If auto-attack is set to Never, the stop (S) and hold (H) commands also stop Razor from attacking the target.
  • Eye of the Storm prioritizes enemies that have the Static Link vision modifier on them, striking them over any other unit when within range, regardless of health values.
  • For Melee melee units, if the enemy target is 350 range farther than the attacker's range, the attack will always miss.
  • Static Link cannot be successively cast on units that already have attack damage drained.
    • This means it is impossible for one enemy to have multiple separate attack damage debuffs, except when interacting with Soulbind.
    • However, it is possible to drain attack damage from multiple separate targets at the same time. The attack damage buff on Razor fully stacks.
    • When targeting multiple enemies, only the first targeted enemy may be attacked while moving.
  • Upon acquiring the Ability Upgrade, it has Alt-cast activated by default.
    • Upon cast with Alt-Cast activated, Static Link pulls both Razor and the linked target toward each other while the link is active.
    • The Alt-Cast also acts as a toggle while active, whenever it is toggled on/off, the pulling starts/stops immediately.
  • The following effects are applied on both Razor and the affected target:
    • Upon the target reaching the 175 min distance, they are no longer pulled toward each other unless the distance becomes more than 175 again.
    • Static Link pulls them until they reach the minimum distance even when they are invulnerable or hidden.
    • Affects the Tree Dance unit, but does not unperch it.
    • Successive casts while a previous cast is still active do not affect already pulled enemies.
  • Does not pull them over impassable terrain.
    • Does not pull them when they are affected by other disabling forced movement sources.
    • Does not impede them at all and they can still turn, attack, and cast abilities.
  • Can move the affected target for 1000 distance for the entire duration.
  • Acquiring Aghanim's Shard icon Aghanim's Shard does not update the current active instance.
  • If any of the targets die, or when any of the links are broken, Razor attacks the currently linked target. Can be cast multiple times on the primary target, but not on the secondary target. The link does not break upon Soulbind's leash debuff expiring.


Storm Surge
Storm Surge icon
Ability
Passive
Affects
Self / Enemies
Damage
Physical
Passively increases Razor's movement speed. There's a chance when attacked, and always when targeted with a spell, to release a forked lightning that strikes the target and other nearby enemies, prioritizing the unit type of the attacker, dealing damage and slowing movement speed.
Self Move Speed Bonus: 8%/12%/16%/20%
Proc Chance: 18%
Search Radius: Affected by AoE Radius bonuses. 700
Number of Targets: 2
Damage: 40/80/120/160 (Talent 50/100/150/200)
Enemy Move Speed Slow: 25%/30%/35%/40% (Talent 31.25%/37.5%/43.75%/50%)
Slow Duration: 1
Unit-Targeted Abilities
Proc Chance: 100%
Cooldown symbol
 3
Partially usable by illusions.
Illusion Notes:
Movement speed bonus works for illusions.
Cannot be released by illusions.
Buff/Debuff
Modifiers [?]
modifier_razor_unstable_current
Undispellable
modifier_razor_unstablecurrent_slow
Merely approaching the Lightning Revenant is rewarded with shock therapy.

  • Procs Globally on valid enemy targets in the following conditions:
    • Whenever a unit, including wards, lands an attack on Razor, following Storm Surge's debuff immunity notes.
    • On allied attacks. Doing so applies only the movement speed slow on the proccing ally, but it still chooses enemies as secondary targets.
    • Triggers Globally on every unit-targeted ability cast on Razor, including ground-targeted abilities with unit-targeting option.
    • It neither follows the Spell Reflection list, nor the Spell Block list. Projectile-based abilities trigger it on launch, not on impact.
    • The debuff is applied after the triggering ability takes effect.
    • This means if the casting unit dies to the Forked Lightning's damage, the triggering ability still takes effect.
  • Does not proc on the following conditions:
  • The search radius is centered around the primary target (i.e. the triggering unit), and not around Razor.
    • If the primary target is or turns debuff immune, invulnerable or hidden, the forked lightning searches for 2 secondary targets in this case.
    • The primary target can still be affected by Forked Lightning while invisible or untargetable.
    • The secondary targets are chosen randomly within 700 radius centered around the primary target, there are no priorities.
    • If triggered by an attack, it does not target invisible and untargetable units or units inside the Fog of War as secondary targets.
    • If triggered by ability, it does target invisible units or units inside the Fog of War.
  • Storm Surge first applies the damage, then the debuff.
  • Procs do not use a regular cooldown. It is neither displayed on the ability icon when proccing nor affected by cooldown manipulating effects.


Eye of the Storm
Eye of the Storm icon
Ability
No Target
Affects
Enemies
Damage
Physical
A powerful lightning storm strikes out at enemy units with the lowest health, dealing damage and reducing their armor.
Radius: Affected by AoE Radius bonuses. 500
Number of Targets: 1 (With Aghanim's Scepter 2)
Strike Interval: 0.7/0.6/0.5 (Talent 0.6/0.5/0.4)
Damage per Strike: 60/75/90
Armor Reduction per Strike: 1
Duration: 30
With Aghanim's Scepter Building Damage per Strike: 60/75/90
Cooldown symbol
 80/70/60
Mana symbol
 100/150/200
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Causes Eye of the Storm to strike two different units instead of one and can damage structures. When striking buildings, it will only target towers, barracks, and the Ancient.
Buff/Debuff
Modifiers [?]
modifier_razor_eye_of_the_storm
Death
modifier_razor_eye_of_the_storm_armor
Death
Ride the lightning.

  • Interrupts Razor's channeling abilities upon cast.
  • Eye of the Storm has the following priorities:
    • The storm prioritizes enemies that have the Static Link vision modifier on them, striking them over any other unit when within range, regardless of health values.
    • Then the lowest current health within the radius.
    • If there are multiple units with the same lowest health in range, Eye of the Storm chooses between them randomly.
    • When there are multiple enemies with the vision modifier within the radius, the storm chooses between them randomly on each strike.
  • The strikes are neither regular attacks nor instant attacks, so they fully ignore effects such as evasion and damage block sources.
    • This also means that they cannot trigger on-attack effects (i.e. Counter Helix or break enemy's Tranquil Boots (Active) icon Tranquil Boots).
    • However, it is considered as spell damage, it is affected by spell damage amplification and works with spell lifesteal.
    • The strikes first apply the armor reduction, then the damage.
    • The armor reduction debuff on units lasts as long as the storm, or until Razor dies.
    • Successive casts create multiple Eye of the Storms, their strike damage fully stacks and the strike intervals are independent of each other.
  • Eye of the Storm immediately ends when Razor dies.
  • Eye of the Storm can strike up to 42/50/60 (Talent 50/60/75) times and deal up to 2520/3750/5400 (Talent 3000/4500/6750) damage per target (before reductions).
  • When Razor turns invisible, Eye of the Storm and its strike turn invisible as well but still strike nearby enemies without them seeing or hearing them.
  • The strike now damages buildings, but does not reduce their armor.
    • Prioritizes units over buildings and fully ignores filler buildings.
    • It also allows it to strike 2 targets at the same time on each interval.
    • An enemy may only be hit by one strike at a time, so a lone target is not hit multiple times per instance.


Talents

Hero Talents
Static Link Steals Attack Speed25Creates A Second Plasma Field Delayed By 0.8s
-0.1s Eye of the Storm Strike Interval20+25% Storm Surge Damage and Slow
Static Link Steals Armor15+5 Static Link Damage Steal
10% Spell Lifesteal10+30 Plasma Field Damage
Notes:

Recent Changes

Main Articles: Changelogs, Old Abilities and Hero Lore
Version
Description
  • Static Link
    • Reduced attack damage change per second from 7/12/17/22 to 5/10/15/20.
    • Increased link duration from 5/6/7/8 to 10 on each level.
  • Storm Surge
    • Rescaled damage from 45/80/115/150 to 40/80/120/160.
    • Increased enemy movement speed slow from 20%/25%/30%/35% to 25%/30%/35%/40%.
  • Storm Surge
    • Reduced self movement speed bonus from 10%/15%/20%/25% to 8%/12%/16%/20%.
    • Now releases a Forked Lighting when unit-targeted by an ability. [?]
    • Now also grants an 18% proc chance to release a Forked Lightning when getting attacked.
    • Additional strikes prioritize the same unit type as the unit that triggered it. [?]
    • Reduced search radius from 900 to 700.
    • Reduced secondary targets from 3 to 2.
    • Reduced damage from 175 to 45/80/115/150.
    • Reduced enemy movement speed slow from 50% to 20%/25%/30%/35%.
    • Reduced slow duration from 1.5 to 1.
    • Increased passive strike cool down from 1 to 3.
  • REWORKED
    Aghanim's Shard icon Aghanim's Shard upgrade:
    • MERGED
      Ability Upgrade Forked Lightning passive component with Storm Surge.
    • NEW
      Static Link
      • Increases cast range by 150.
      • ADDED
        Alt-cast functionality. [?]
      • Keyboard White Mouse Right Right Click on ability toggles and swaps the functionality of the ability with Static Link (Aghanim's Shard), pulling Razor minimap icon Razor and the linked target toward each other at 100 distance per second while active.
      • The pull stops when the distance between is less than 175 distance. Does not pierce debuff immunity.
  • Increased base Agility attribute symbol agility 22 to 24.
  • Increased Static Link buff duration from 9/12/15/18 to 12/14/16/18.


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Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Relics Voice Lines
Relic Rare icon
Three Hero Plasma Fields
Relic Rare icon
Kills During Static Link
Relic Rare icon
Static Link Max Drains
Relic agility icon
Eye of the Storm Building Damage
Relic agility icon
Hurricane Pike icon Hurricane Pike Target Damage
Relic agility icon
Slow Duration
Relic agility icon
Physical Damage
Relic agility icon
Kills During Black King Bar icon Black King Bar
Relic agility icon
Triple Kills
Relic agility icon
Mega Kill Streaks
Relic agility icon
Towers Destroyed
Relic agility icon
Kill Assists
Relic agility icon
Kills
Plus Hero Badge 1
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Silver
Plus Hero Badge 3
Gold
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Plus Hero Badge 6
Grandmaster

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