Holy Locket is an item purchasable at the Base Shop, under Support.
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Additional Information
- The item's attributes grants the following additional bonuses:
- 198 health and 0.81 health regeneration.
- 108 mana, 0.45 mana regeneration and 0.9% flat base magic resistance.
- 9 attack speed and 1.5 main armor.
- 9 main attack damage to all
/
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heroes. - 18.9 main attack damage to universal heroes.
Abilities
Energy Charge
Target an allied unit to instantly restore 17 health and mana per charge stored.
Max 20 charges. Automatically gains a charge every 8 seconds and whenever a visible enemy within 1200 range uses an ability.
Max 20 charges. Automatically gains a charge every 8 seconds and whenever a visible enemy within 1200 range uses an ability.
Radius: 1200
Charges per Cast Spell: 1
Max Charges: 20
Health and Mana Restored per Charge: 17
0
- Interrupts the caster's channeling abilities upon cast.
- ↓↓ Double-tapping automatically target self.
- Can only target heroes, including illusions and creep-heroes.
- Does not have to face the target to use ability.
- Gains 1 charge whenever a visible enemy unit, including neutral creeps, uses an ability within 1200 radius.
- Passively gains a charge every 8 seconds, starting 8 seconds after entering the inventory. Works even while dead.
- The passive charge gain interval is unaffected by cooldown manipulation.
- Holy Locket must be in the owner's inventory to gain any charges. Does not gain charges while in the backpack, on the ground, in the stash, or on Courier.
- Does not gain charges from toggle abilities, active attack modifiers and the abilities listed here.
- Does not gain charges from passively triggered abilities (e.g. Quill Spray, Borrowed Time) as well.
- Does not gain charges when an enemy casts an ability while breaking out from invisibility (e.g. Moonlight Shadow).
- Can gain charges from Return and Walrus PUNCH!.
- With maximum charges and Holy Blessing, it can restore up to 442 health and 340 mana.
- When having multiple Magic Stick-based items in the inventory, only the oldest one will gain charges from cast abilities. If it is full, the second oldest one starts gaining charges.
- All current charges are carried over when upgrading Magic Stick-based items.
- Shares cooldown with Magic Stick and Magic Wand.
- Refreshing the item now restores full charges of Energy Charge.
- Grants outgoing heal amplification.
- Stacks diminishingly with other sources of heal amplification.
- Neither grants health regen amplification, lifesteal amplification, nor spell lifesteal amplification.
- All healing provided by the wielder is amplified, regardless of the target.
- Multiple instances of Holy Blessing do not stack.
Recommended Heroes
Holy Locket has very high synergy with heroes with healing abilities.
Recent Changes
Main Article: Holy Locket/Changelogs
Version
Description
- Item cost changes:
- REMOVEDRegeneration Aura ability.
- Reduced All attributes from 10 to 9.
- Energy Charge
- Increased Health/Mana restored per charge from 15 to 17.
- Reduced base charge restore time from 10 to 8.
- Energy Charge
- Ability resetting sources now grant max charges.
- ADDEDUI support for self-restoring item charges.
- REWORKEDrecipe and stats.
OLD
Holy LocketRecipe: Headdress (425
), Fluffy Hat (250
), Energy Booster (900
), Magic Wand (450
), Recipe (475
)
Total cost: 2500
Strength bonus: 3
Agility bonus: 3
Intelligence bonus: 3
Health bonus: 250
Mana bonus: 300
Total cost: 2500
Strength bonus: 3
Agility bonus: 3
Intelligence bonus: 3
Health bonus: 250
Mana bonus: 300
NEW
Holy LocketRecipe: Diadem (1000
), Magic Wand (450
), Headdress (425
), Recipe (525
)
Total cost: 2400
Strength bonus: 10
Agility bonus: 10
Intelligence bonus: 10
Total cost: 2400
Strength bonus: 10
Agility bonus: 10
Intelligence bonus: 10
- Energy Charge now has a visual effect when used on allies.
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